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INI File  |  1997-08-13  |  10KB  |  292 lines

  1. [ORDER_ENGAGE]
  2. 12F23B.wav,"Break and Attack"
  3. 18F23B.wav,"You may fire when ready"
  4. [ORDER_FORMATION]
  5. 12F01A.wav,"Tighten up that formation, Pilot"
  6. 12F06B.wav,"Stay on my wing for now"
  7. 18F02A.wav,"Human, tighten your formation or be destroyed"
  8. 18F22B.wav,"You will fly in tight formation, just off my wing."
  9. [ORDER_GOTO_BASE]
  10. 12F05A.wav,"Take her in Pilot.  Good job."
  11. 12F13A.wav,"Good job out there, Pilot.  Make your landing."
  12. 12F19A.wav,"Way to keep your cool, Pilot.  Prepare to land."
  13. 18F21B.wav,"We may now land on the Deathblow"
  14. 18F09A.wav,"Proceed with your landing, Human"
  15. [ORDER_NEED_HELP]
  16. 12F11B.wav,"Pilot, my shield's are failing."
  17. 12F11C.wav,"Get this bogie off of me."
  18. 18F01A.wav,"Human! I need assistance."
  19. 21F30B.wav,"I need a hand"
  20. 51H16A.wav,"Augh.  I've been hit."
  21. 51H25A.wav,"My shields are down!"
  22. [ACK_ENGAGE]
  23. 04F28A.wav,"Breaking to attack"
  24. 21F21A.wav,"Breaking to attack"
  25. 51H02A.wav,"Roger that."
  26. 51V97A.wav,"Roger that"
  27. [ACK_HELP]
  28. 04F26A.wav,"I'm on him"
  29. 12F03B.wav,"Copy that"
  30. 18F25B.wav,"I'm on him"
  31. 21F37A.wav,"Hang on.  I'm coming"
  32. 51H02A.wav,"Roger that."
  33. 51V97A.wav,"Roger that"
  34. [ACK_FORMATION]
  35. 04F21A.wav,"O.K., moving to comply"
  36. 21F14A.wav,"O.K., moving to comply"
  37. 21F16A.wav,"Roger that"
  38. 21F20A.wav,"Reforming on your wing"
  39. 51H02A.wav,"Roger that."
  40. 51V97A.wav,"Roger that."
  41. [ACK_GOTO_BASE]
  42. 04F23A.wav,"Roger that."
  43. 04F24A.wav,"Will do."
  44. 04F25A.wav,"Affirmative"
  45. 21F15A.wav,"I need landing clearance"
  46. 21F16A.wav,"Roger that"
  47. 51H02A.wav,"Roger that."
  48. 51V97A.wav,"Roger that."
  49. [ACK_MY_TARGET]
  50. 04F23A.wav,"Roger that"
  51. 04F24A.wav,"Will do"
  52. 04F26A.wav,"I'm on him"
  53. 21F16A.wav,"Roger that"
  54. 21F17A.wav,"Will do"
  55. 21F19A.wav,"I'm on him"
  56. 51H02A.wav,"Roger that."
  57. 51V97A.wav,"Roger that."
  58. [ACK_OPEN_CHANNEL]
  59. 04F32A.wav,"Re-establishing communications"
  60. 21F25A.wav,"Re-establishing communications"
  61. 51H11A.wav,"Re-establishing communications"
  62. 51V106A.wav,"Re-establishing communications"
  63. [ACK_STATUS]
  64. 04F25A.wav,"Affirmative"
  65. 12F04B.wav,"Things are looking good"
  66. 18F26B.wav,"It is a good day to die, Human"
  67. 21D07B.wav,"Glad to be of service"
  68. 51H156A.wav,"Things are looking pretty good"
  69. 51V99A.wav,"Affirmative"
  70. [NAK_STATUS]
  71. 04F37B.wav,"My shields are critical"
  72. 12F11D.wav,"My shields are failing"
  73. 18F24B.wav,"My shields are critical"
  74. 21F26B.wav,"My shields are critical"
  75. 21F33A.wav,"My shields are failing"
  76. 51H98A.wav,"I'm history"
  77. [STATUS_AFU]
  78. 04F37B.wav,"My shields are critical"
  79. 12F11D.wav,"My shields are failing"
  80. 18F24B.wav,"My shields are critical"
  81. 21F26B.wav,"My shields are critical"
  82. 21F33A.wav,"My shields are failing"
  83. 51H98A.wav,"I'm history"
  84. [STATUS_HURT]
  85. 51H159A.wav,"This is hardly the most space-worthy craft I've ever seen."
  86. 51V129B.wav,"I'm severely banged up."
  87. [NAK_ENGAGE_RES1]
  88. 04F30A.wav,"I'm too banged up; I can't comply"
  89. 04F33A.wav,"No can do; my shields are critical"
  90. 21F23A.wav,"I'm too banged up; I can't comply"
  91. 21F26A.wav,"No can do; my shields are critical"
  92. 51H09A.wav,"I'm too banged up; I can't comply"
  93. 51V104A.wav,"I'm too banged up; I can't comply"
  94. [NAK_HELP_RES1]
  95. 04F36B.wav,"No can do"
  96. 04F34B.wav,"I'm too banged up."
  97. 12F21B.wav,"Uh, that's a negative"
  98. 18F27C.wav,"No can do."
  99. 18F28C.wav,"I'm too banged up."
  100. 21F23B.wav,"I'm too banged up."
  101. 21F26C.wav,"No can do"
  102. 51H157A.wav,"I'm too banged up"
  103. 51H158A.wav,"No can do"
  104. [NAK_FORMATION_RES1]
  105. 04F30A.wav,"I'm too banged up; I can't comply"
  106. 21F23A.wav,"I'm too banged up; I can't comply"
  107. 51H09A.wav,"I'm too banged up; I can't comply"
  108. 51V104A.wav,"I'm too banged up; I can't comply"
  109. [NAK_GOTO_BASE_RES1]
  110. 04F30A.wav,"I'm too banged up; I can't comply"
  111. 04F22A.wav,"I need landing clearance"
  112. 21F23A.wav,"I'm too banged up; I can't comply"
  113. 51H01A.wav,"I need landing clearance"
  114. 51H09A.wav,"I'm too banged up; I can't comply"
  115. 51V104A.wav,"I'm too banged up; I can't comply"
  116. [NAK_MY_TARGET_RES1]
  117. 04F30A.wav,"I'm too banged up; I can't comply"
  118. 04F22A.wav,"I need landing clearance"
  119. 21F23A.wav,"I'm too banged up; I can't comply"
  120. 21F26A.wav,"No can do; my shields are critical"
  121. 51H09A.wav,"I'm too banged up; I can't comply"
  122. 51V104A.wav,"I'm too banged up; I can't comply"
  123. [NAK_CLEARANCE]
  124. 26H35B.wav,"The is Lafayette control. Permission to land denied."
  125. 26H36B.wav,"This is the Monterey.  Permission to land denied."
  126. 26H37B.wav,"Permission to land denied."
  127. [HUM_TAUNT_HUM]
  128. 51H150A.wav,"You're pathetic"
  129. 51H83A.wav,"Show no mercy, ladies and gentlemen."
  130. [HUM_TAUNT_VOR]
  131. 51H38A.wav,"This'll be like shooting iguanas in a barrel."
  132. [HUM_TAUNT_MAR]
  133. 51H83A.wav,"Show no mercy, ladies and gentlemen!"
  134. [HUM_TAUNT_SCI]
  135. 51H30A.wav,"Save some for me!"
  136. 51M07A.wav,"Yeah. Retreat back to the hole from which you came."
  137. 51H83A.wav,"Show no mercy, ladies and gentlemen!"
  138. [HUM_TAUNT_LTR]
  139. 51H30A.wav,"Save some for me!"
  140. 51M07A.wav,"Yeah. Retreat back to the hole from which you came."
  141. 51H83A.wav,"Show no mercy, ladies and gentlemen!"
  142. [VOR_TAUNT_HUM]
  143. 51V04A.wav,"Humans you picked the wrong day to come out and play."
  144. [LTR_TAUNT_HUM]
  145. 51l01a.wav,"The cause cannot be resisted"
  146. 51l02a.wav,"We are nothing in the face of the cause."
  147. 51l03a.wav,"Our lives are worthless."
  148. 51l04a.wav,"Flee or die in the face of the cause."
  149. 51l05a.wav,"They do not see they must be taught."
  150. 51l06a.wav,"You will aligned with the cause."
  151. 51l07a.wav,"The cause is all."
  152. 51l08a.wav,"Prepare to be saved."
  153. 51l09a.wav,"You are all inferior."
  154. 51looa.wav,"Enemies of the cause must die."
  155. [HUMMAR_TAUNT_HUM]
  156. 51M01A.wav,"Nice spaceships UNE turds."
  157. [VORMAR_TAUNT_HUM]
  158. 51V04A.WAV,"Humans, you have picked the wrong day to come out and play.  You shall not see U.N.E. space again."
  159. [SCI_TAUNT_HUM]
  160. 51S00A.wav,"You will not escape, hairy!"
  161. 51S01A.wav,"Let us see if your species bleeds!"
  162. 51S02A.wav,"Stone is much superior to flesh!"
  163. 51S03A.wav,"Humans are cowards!"
  164. 51S04A.wav,"You are an unpleasant race."
  165. 51S05A.wav,"You are nothing but Barbarians."
  166. 51S06A.wav,"What weak beings you are."
  167. [HUMLTR_TAUNT_HUM]
  168. 51L00F.wav,"Enemies of the cause must die."
  169. 51L01F.wav,"The cause cannot be resisted."
  170. 51L02F.wav,"We are nothing in the face of the cause."
  171. 51L04F.wav,"Flee or die in the face of the cause."
  172. 51L05F.wav,"They do not see.  They must be taught."
  173. 51L06F.wav,"You will be aligned with the cause."
  174. 51L07F.wav,"The cause is all."
  175. 51L08F.wav,"Prepare to be saved."
  176. 51L09F.wav,"You are all inferiror."
  177. [VORLTR_TAUNT_HUM]
  178. 51V18A.wav,"Enemies of the cause must die."
  179. 51V19A.wav,"The cause cannot be resisted."
  180. 51V21A.wav,"We are nothing in the face of the cause."
  181. 51V22A.wav,"Our lives are worthless."
  182. 51V23A.wav,"Flee or die in the face of the cause."
  183. 51V24A.wav,"They do not see.  They must be taught."
  184. 51V25A.wav,"You will be aligned with the cause."
  185. 51V26A.wav,"The cause is all."
  186. 51V27A.wav,"Prepare to be saved."
  187. 51V28A.wav,"You are all inferior."
  188. [KILL_FRIENDLY]
  189. 51H18A.wav,"Ah skap!  Scratch one friendly."
  190. [KILL_VORAPTOID]
  191. 21F03A.wav,"Scratch one Voraptoid."
  192. 51H34A.wav,"Whee-ha!  Look at that baby burn!"
  193. [KILL_MARAUDER]
  194. 51H34A.wav,"Whee-ha!  Look at that baby burn!"
  195. [KILL_SCILLIAC]
  196. 51H20A.wav,"Ooh!  Eat it!"
  197. 51H22A.wav,"Scratch one Scilliac."
  198. 51H34A.wav,"Whee-ha!  Look at that baby burn!"
  199. [KILL_LITER]
  200. 51H20A.wav,"Ooh!  Eat it!"
  201. 51H34A.wav,"Whee-ha!  Look at that baby burn!"
  202. [BEEN_HIT]
  203. 51H16A.wav,"Augh! I've been hit."
  204. [BEEN_KILLED]
  205. 51H17A.wav,"I'm going down!  Long live the..."
  206. [COMP_MISSILE_SELECTED]
  207. 28f00a.WAV,"Missile selected"
  208. [COMP_GUN_SELECTED]
  209. 28f01a.WAV,"Guns selected"
  210. [COMP_SHIELDS_CRITICAL]
  211. 28f11a.WAV,"Shields critical"
  212. [COMP_NO_MISSILES]
  213. 28f12a.WAV,"Missile carriage empty"
  214. [COMP_LIGHTS_ON]
  215. 28f13a.WAV,"Your lights are on"
  216. [COMP_DOOR_AJAR]
  217. 28f14a.WAV,"Your door is ajar"
  218. [COMP_CANOPY_OPEN]
  219. 28f15a.WAV,"Your canopy is open"
  220. [COMP_NO_GUNS]
  221. 28f16a.WAV,"Gun magazine empty"
  222. [COMP_HULL_DAMAGE]
  223. 28f17a.WAV,"Hull damage alert"
  224. [COMP_ENGINE_DAMAGE]
  225. 28f23a.WAV,"Engines damaged"
  226. [COMP_GUNS_DAMAGED]
  227. 28f25a.WAV,"Guns damaged"
  228. [COMP_MISSILES_DAMAGED]
  229. 28f26a.WAV,"Missile system damaged"
  230. [COMP_COMMS_DAMAGED]
  231. 28f28a.WAV,"Communications ability damaged"
  232. [COMP_OBJECTIVE_1]
  233. 28F32A.WAV,"Primary objective accomplished"
  234. [COMP_OBJECTIVE_2]
  235. 28F33A.WAV,"Secondary objective accomplished"
  236. [COMP_OBJECTIVE_3]
  237. 28F34A.WAV,"Tertiary objective accomplished"
  238. [COMP_OBJECTIVE_4]
  239. 28F35A.WAV,"Targets of opportunity destroyed"
  240. [COMP_FAIL_OBJ_1]
  241. NOFILE.WAV,"Can't complete primary objective"
  242. [COMP_FAIL_OBJ_2]
  243. NOFILE.WAV,"Can't complete secondary objective"
  244. [COMP_FAIL_OBJ_3]
  245. NOFILE.WAV,"Can't complete tertiary objective"
  246. [COMP_FAIL_OBJ_4]
  247. NOFILE.WAV,"Can't destroy targets of opportunity"
  248. [COMP_TARGET_INRANGE]
  249. 28X00A.WAV,"Within Range"
  250. [COMP_SCANNING]
  251. NOFILE.WAV,"Scanning... please wait"
  252. [COMP_EXITAP_NEARWAYPOINT]
  253. 28F36A.WAV,"Already Near Waypoint"
  254. [COMP_EXITAP_NEARENEMY]
  255. 28F37A.WAV,"Enemy Near",
  256. [COMP_EXITAP_NEARASTEROID]
  257. 28F38A.WAV,"Asteroids Near"
  258. [COMP_EXITAP_NOWAYPOINT]
  259. 28F39A.WAV,"No Waypoint"
  260. [COMP_EXITAP_NEARFRIENDLY]
  261. 28F40A.WAV,"Collision Alert"
  262. [COMP_EXITAP_LEADERNEARWP]
  263. 28F41A.WAV,"Leader Near Waypoint"
  264. [COMP_EXITAP_LEADERLANDED]
  265. 28F42A.WAV,"Leader has landed"
  266. [COMP_EXITAP_LEADERFIGHTING]
  267. 28F43A.WAV,"Leader in combat"
  268. [COMP_EXITAP_NEARCOMET]
  269. 28F44A.WAV,"Comet Field Near"
  270. [COMP_WAITING_FOR_WINGLEADER]
  271. 28F45A.WAV,"Waiting for Leader"
  272. [COMP_WAYPOINT_PASSED]
  273. 28F09A.WAV,"Waypoint passed.  Next waypoint loaded"
  274. [COMP_TARGET_DESTROYED]
  275. 28F10A.WAV,"Target Destroyed"
  276. [COMP_GUNS_DESTROYED]
  277. 28F18A.WAV,"Guns Destroyed"
  278. [COMP_MISSILES_DESTROYED]
  279. 28F19A.WAV,"Missile System Destroyed"
  280. [COMP_TARGETING_DESTROYED]
  281. 28F20A.WAV,"Targeting System Destroyed"
  282. [COMP_ENGINE_DESTROYED]
  283. 28F24A.WAV,"Engines Destroyed"
  284. [COMP_TARGETING_DAMAGE]
  285. 28F27A.WAV,"Targeting System Damaged"
  286. [COMP_SHIELDS_DESTROYED]
  287. 28f31a.wav,"Shield Generator Destroyed"
  288. [COMP_SHIELD_DAMAGED]
  289. 28f30a.wav,"Shield Generator Damaged"
  290. [EOF]
  291. 
  292.